Moonlander SDK for Unity Quick Guide
v1.0.0-alpha.6
v1.0.0-alpha.6
  • πŸ‘‹Welcome to Moonlander
  • Fundamentals
    • πŸ› οΈGetting set up
      • 🌍Hello Virtual World!
      • 🀩Generator Stack Presets
      • πŸ€–Using The Copilot
  • πŸš€Explore Topics
    • πŸ—ΌHigh Level Overview
    • πŸ€“Library
      • Asset Tagging
    • ☸️Generator
      • Global Generator
        • Map Generator
        • TerraformerGenerator
        • SkyShaperGenerator
        • ColorGradingGenerator
      • Bounds Generator
        • ObjectPlacementGenerator
        • PlaneGenerator
        • TerrainGenerator
    • πŸ”΅Multi Shader
    • πŸ—„οΈDataRegistry
    • πŸ”°Layers
    • πŸ”ƒAsset Loader
    • βš’οΈAI Toolkit
      • AI Color Palette
      • AI Skybox Generator
  • Licenses
  • Changelog
  • πŸƒβ€β™‚οΈRun Time API
    • Run Time Examples
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On this page
  1. Fundamentals
  2. Getting set up

Using The Copilot

In this page we explain everything you need to know about our game developer copilot.

PreviousGenerator Stack PresetsNextHigh Level Overview

Last updated 1 year ago

While the Generator Stack Presets look very pretty, the real fun is making your own custom worlds of course! The easiest way to get started with your custom worlds is to use our Copilot FLX.

FLX is trained to do a varied range of tasks, among them:

  1. Creating Generators for you

  2. Customising and improving Generators for you

  3. Give feedback on how to improve your scenes

  4. Explaining how Moonlander works

Getting Started

First, navigate to the Copilot menu in the Shapeshifter window. This will open a chat window.

On opening the chat interface, FLX will show you a few prompt suggestions. These will give you an idea of what kind of prompts you can instruct, but you can generate whatever you want of course.

Now FLX will start suggesting you generators, that you can apply to your scene.

FLX creates generators with 3D Objects from your Library. This means that it can only generate a Forest for you if you have trees in your library.

πŸ› οΈ
πŸ€–
Call FLX by clicking on the Copilot in the Shapeshifter overlay
Use one of the prompt suggestions or use your own imagination and type your own prompt
Once you have started a conversation with FLX, you can keep talking to it to prompt for new results