Moonlander SDK for Unity Quick Guide
v1.0.0-alpha.6
v1.0.0-alpha.6
  • πŸ‘‹Welcome to Moonlander
  • Fundamentals
    • πŸ› οΈGetting set up
      • 🌍Hello Virtual World!
      • 🀩Generator Stack Presets
      • πŸ€–Using The Copilot
  • πŸš€Explore Topics
    • πŸ—ΌHigh Level Overview
    • πŸ€“Library
      • Asset Tagging
    • ☸️Generator
      • Global Generator
        • Map Generator
        • TerraformerGenerator
        • SkyShaperGenerator
        • ColorGradingGenerator
      • Bounds Generator
        • ObjectPlacementGenerator
        • PlaneGenerator
        • TerrainGenerator
    • πŸ”΅Multi Shader
    • πŸ—„οΈDataRegistry
    • πŸ”°Layers
    • πŸ”ƒAsset Loader
    • βš’οΈAI Toolkit
      • AI Color Palette
      • AI Skybox Generator
  • Licenses
  • Changelog
  • πŸƒβ€β™‚οΈRun Time API
    • Run Time Examples
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Global Generator

PreviousGeneratorNextMap Generator

Global generators are generators that create global settings and affect the entire scene.

There are several types of global generators:

  • : a Generator that creates a 2D data file that can be used for Terrain Height, Object Density, Texture, and many more.

  • : a Generator that can allows you to customise the scene, for example the weather effects and overall style.

  • : a Generator responsible for setting the Skybox and the Directional Light

  • : a Generator that allows you to post process effect colours

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MapGenerator
TerraformerGenerator
SkyShaperGenerator
ColorGradingGenerator