TerraformerGenerator

TerraformerGenerator is a Global Generator that links the the shaders and the textures and the sky of the whole scene. Terraformer allows you to mix and match these shader effects to create a distinctive visual style that sets your game apart from the rest. The TerraformerGenerator is the centralised generator for control over your scene.

In order to use the functionalities of TerraformerGenerator all materials need to have the Multi Shader assigned.

Foliage Amount

With Foliage Amount, you can override the Alpha Clipping of your foliage. The higher this setting, the sparser the foliage will be.

Top Weather Cover

Top Weather Cover allows you to apply Terrain Texture Assets to the assets placed by your ObjectPlacementGenerators. You can use this to cover your entire scene in snow.

Top Texture Cover

Top Texture Cover allows you to apply Terrain Texture Assets to the assets placed by your ObjectPlacementGenerators. You can use this to cover your scene with wild grass.

The Top Weather Cover and Top Texture Cover are very similar, but there are small differences. The former also covers trees and stones, while the latter doesn't. If you enable both, the Top Texture Cover will be applied first and the Top Weather Cover will be applied afterwards.

Outline

Outlines will give your assets an outline with a custom color and thickness, which gives your scene a unique style.

Toon Effect

The Toon Effect submenu provides you options to create a visual style for your assets to make it look more cartoonish or animated.

Color Palette

The Color Palette allows you to set a base, first, and second color for your scene. This is useful for example when you want to change your scene to the Fall, or Summer. It will overlay a color based on the position of the terrain. So the position of an object determines which tint of color it picks. Color Palettes can create a lot of looks and styles for your scenes.

Wind Effect

The Wind Effect allows you to create wind behaviours that affect your foliage.