Moonlander SDK for Unity Quick Guide
v1.0.0-alpha.4
v1.0.0-alpha.4
  • πŸ‘‹Welcome to Moonlander
  • Fundamentals
    • πŸ› οΈGetting set up
      • 🌍Hello Virtual World!
      • 🀩Generator Stack Presets
      • πŸ’‘PromptableTemplate
  • πŸš€Explore Topics
    • πŸ—ΌHigh Level Overview
    • πŸ€“Library
      • Asset Tagging
    • ☸️Generator
      • Global Generator
        • Map Generator
        • TerraformerGenerator
        • SkyShaperGenerator
        • ColorGradingGenerator
      • Bounds Generator
        • ObjectPlacementGenerator
        • PlaneGenerator
        • TerrainGenerator
    • πŸ”΅Multi Shader
    • πŸ—„οΈDataRegistry
    • πŸ”°Layers
    • πŸ”ƒAsset Loader
    • πŸ€–AI Toolkit
      • AI Color Palette
      • AI Skybox Generator
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SkyShaperGenerator

This page describes the role of the SkyShaperGenerator and the several ways to create a Skybox

SkyShaperGenerator is a Generator that is responsible for generating a Skybox and the Directional Light. There are two ways to generate a Skybox through the SkyShaperGenerator:

  1. Through the Asset Loader.

  2. By manually selecting a Skybox from your Library

Besides selecting a Skybox in the SkyboxGenerator, you can also create one through prompting a Skybox in the AI Skybox Generator.

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Last updated 1 year ago

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