# Multi Shader

The Multi Shader is a custom Shader you can assign your materials to to function for [Terraformer](https://docs.moonlander.ai/v.1.0.0.alpha-4/explore-topics/generator/global-generator/terraformergenerator) and conforming objects to the terrain in [objectplacementgenerator](https://docs.moonlander.ai/v.1.0.0.alpha-4/explore-topics/generator/bounds-generator/objectplacementgenerator "mention"). With Multi Shader you can quickly apply terrain customisation to your materials.

{% hint style="warning" %}
Warning! The Multi Shader will overwrite the files of the Materials that you convert, so be careful of which Materials you use. When testing, make sure you have a backup of your materials before converting.
{% endhint %}

You can convert your own materials as follows:

<details>

<summary>Step 1: In the menu, go to MoonlanderSDK > Terraformer > Multi Shader Converter.</summary>

![](https://791121862-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUTEH16mxQKIQde6BlaH2%2Fuploads%2FPe005e4a8wGH1iRhK6tz%2FScreenshot%202024-01-11%20at%2021.55.29.png?alt=media\&token=c719bb5c-826f-4e0d-bc84-5f5bb413d677)

</details>

<details>

<summary>Step 2: Move a material file (.mat) to the Multi Shader Converter and press 'Convert Materials'.</summary>

![](https://791121862-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUTEH16mxQKIQde6BlaH2%2Fuploads%2FKjlf7kBjmDp5FnPcXeis%2FScreenshot%202024-01-11%20at%2021.58.26.png?alt=media\&token=6781d2ef-5061-4359-b17a-069a24d3f6e4)

This will convert your material to a Multi Shader. You can now modify your assets with [terraformergenerator](https://docs.moonlander.ai/v.1.0.0.alpha-4/explore-topics/generator/global-generator/terraformergenerator "mention") and [objectplacementgenerator](https://docs.moonlander.ai/v.1.0.0.alpha-4/explore-topics/generator/bounds-generator/objectplacementgenerator "mention").

</details>

<details>

<summary>Step 3: Test if your new materials have been converted!</summary>

Move your asset to the scene and hover zoom in on the asset. Now add some Snow in the Top Weather Cover of the [terraformergenerator](https://docs.moonlander.ai/v.1.0.0.alpha-4/explore-topics/generator/global-generator/terraformergenerator "mention"). If everything works correctly, you should be able to see snow on your scene.

![](https://791121862-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUTEH16mxQKIQde6BlaH2%2Fuploads%2FoBeLbRRNzmx1tEJ6hdY5%2FScreenshot%202024-01-11%20at%2022.08.05.png?alt=media\&token=a9de4400-79f7-446e-ad04-e6661cdfc2ee)![](https://791121862-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUTEH16mxQKIQde6BlaH2%2Fuploads%2F1qQhnSRYfK04iN9agxQI%2FScreenshot%202024-01-11%20at%2022.08.50.png?alt=media\&token=4882b2b7-2fcf-410e-b426-39bfd09b6274)

![](https://791121862-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUTEH16mxQKIQde6BlaH2%2Fuploads%2F0DZhVpXln24W1z0cBESy%2FScreenshot%202024-01-11%20at%2022.12.59.png?alt=media\&token=2b9c5239-7cf3-472d-9ab1-7344b72081d6)

</details>
