Moonlander SDK for Unity Quick Guide
v1.0.0-alpha.4
v1.0.0-alpha.4
  • πŸ‘‹Welcome to Moonlander
  • Fundamentals
    • πŸ› οΈGetting set up
      • 🌍Hello Virtual World!
      • 🀩Generator Stack Presets
      • πŸ’‘PromptableTemplate
  • πŸš€Explore Topics
    • πŸ—ΌHigh Level Overview
    • πŸ€“Library
      • Asset Tagging
    • ☸️Generator
      • Global Generator
        • Map Generator
        • TerraformerGenerator
        • SkyShaperGenerator
        • ColorGradingGenerator
      • Bounds Generator
        • ObjectPlacementGenerator
        • PlaneGenerator
        • TerrainGenerator
    • πŸ”΅Multi Shader
    • πŸ—„οΈDataRegistry
    • πŸ”°Layers
    • πŸ”ƒAsset Loader
    • πŸ€–AI Toolkit
      • AI Color Palette
      • AI Skybox Generator
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  3. Bounds Generator

ObjectPlacementGenerator

ObjectPlacementGenerator is a generator that spawns objects on your terrain. With each ObjectPlacementGenerator you can select the types of assets that you want to load, to which other terrain behaviour it should listen, and how they should orient. Furthermore the ObjectPlacementGenerator can set the Rendering and Collision for you.

PreviousBounds GeneratorNextPlaneGenerator

Last updated 1 year ago

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