Moonlander SDK for Unity Quick Guide
v1.0.0-alpha.4
v1.0.0-alpha.4
  • πŸ‘‹Welcome to Moonlander
  • Fundamentals
    • πŸ› οΈGetting set up
      • 🌍Hello Virtual World!
      • 🀩Generator Stack Presets
      • πŸ’‘PromptableTemplate
  • πŸš€Explore Topics
    • πŸ—ΌHigh Level Overview
    • πŸ€“Library
      • Asset Tagging
    • ☸️Generator
      • Global Generator
        • Map Generator
        • TerraformerGenerator
        • SkyShaperGenerator
        • ColorGradingGenerator
      • Bounds Generator
        • ObjectPlacementGenerator
        • PlaneGenerator
        • TerrainGenerator
    • πŸ”΅Multi Shader
    • πŸ—„οΈDataRegistry
    • πŸ”°Layers
    • πŸ”ƒAsset Loader
    • πŸ€–AI Toolkit
      • AI Color Palette
      • AI Skybox Generator
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Library

This page describes the purpose and basic functionality of the Moonlander library

The Library is a scriptable object file that contains all the assets separated into properties like 3D Assets for the prefabs, materials for the Skyboxes, and Terrain Textures for the Unity Terrain Layers. Furthermore it serves as a repository for all your custom properties, for example prefabs linked to custom mechanics.

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Last updated 1 year ago

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